Blackjack Program C
Implementing blackjack in C++ can be a big task. Since the game involves players, a deck of cards and the house, we have to break down the code into smaller parts. This is where we use the power of C++’s object orientated abilities to implement classes. Firstly we need get a visual diagram of how we are sorting the code and an overview of the game. Without this, we would get confused and lose track of what’s going where.
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Now Lets have a look at how exactly we are implementing blackjack in C++ with the help of organising the code into header and implementation files. Remember that with C++, we can share data from other header files by importing in the file.
Card header file
Card implementation file
Deck header file
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Deck implementation file
Game header file
Game implementation file
Generic player header file
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Generic Player Class Implementation file
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Hand header file
Hand implementation file
House header file
House implementation file
Player header
Player implementation file
Putting it all together in the “main.cpp” file